Titles in this set
The Dark Prophecy
The Hidden Oracle
The Burning Maze
The Dark Prophecy
He was once an immortal God, now he's an awkward teenager. Things aren't going well for Apollo.
There's only one way he can earn back Zeus' favour, and that's to seek and restore the ancient oracles - but that's easier said than done.
Apollo must head to the American Midwest where, rumour has it, a haunted cave may hold answers.
There are a few things standing in his way though. The cave could kill him, or drive him insane.
Oh, and a Roman Emperor, whose love of bloodshed makes Nero look tame.
To stay alive, Apollo needs the help of a mortal goddess, a bronze dragon, and some familiar faces from Camp Half-Blood.
The Hidden Oracle
He was once an immortal God. Now, he's a teenage boy called Lester.
Apollo has angered his father Zeus for the last time.
So, how do you punish an immortal?
By making him human. Obviously.
Cast down from Olympus, he's weak, disorientated and stuck in New York City as a teenage boy.
It's the first time he's been without his powers, and he has to survive in the modern world.
Which isn't an easy feat for a four-thousand-year old deity, especially one with as many enemies as he has.
Apollo needs help, and he can only think of one place to go . . . an enclave of modern demigods known as Camp Half-Blood.
The Burning Maze
He was a God once. Until he was cast out his father, Zeus. Now, he's an awkward teenager.
Called Lester.
The only way out is a series of scary and dangerous trials, of course.
For his third trial, Apollo must journey through the Labyrinth to free an Oracle who only speaks in puzzles.
Then, defeat the most vicious of three very vicious Roman Emperors.
(All without the use of his godly powers.)
It looks like he will need all the help he can get - from some new and old friends.
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